CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Teaching human computer interaction to programmers
interactions
HCI professionalism: ethical concerns in usability engineering
CRPIT '00 Selected papers from the second Australian Institute conference on Computer ethics
CHI '01 Extended Abstracts on Human Factors in Computing Systems
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design
Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design
The reacTable: exploring the synergy between live music performance and tabletop tangible interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Sustainable interaction design: invention & disposal, renewal & reuse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
interactions - Designing for seniors: innovations for graying times
Digitizing Race: Visual Cultures of the Internet
Digitizing Race: Visual Cultures of the Internet
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HCI as a field comfortably and unquestionably links itself with the corporate world. What does this mean in terms of an ethics of problem choice, meaning the considerations that influence what types of design projects HCI researchers consider as important? Using the work of the industrial designer Victor Papanek, I foreground the agency of the designer. By undertaking a close reading of a recent publication of a major corporate research lab, I examine what important social and political aspects are missing from their vision of the future. I end by examining the work of the design team Anthony Dunne and Fiona Raby, describing how HCI can be involved in the formation of new forms of subjectivity that are not subservient to a market-based ideology.