Using obstructed theatre with child designers to convey requirements
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Engaging older people using participatory design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Invisible design: exploring insights and ideas through ambiguous film scenarios
Proceedings of the Designing Interactive Systems Conference
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Film is an accessible medium that can be used naturally to elicit comment and critique. In this sense film can be as the natural language for experience design. We are developing a series of experimental films that can convey user-experience without explicitly depicting the object that generates that experience. In doing this, we are building upon the idea (well rehearsed in the scientific debate about mental imagery) that some visual representations can be inexplicitly non-committal about the presence or absence of certain objects or features. Our films are explicitly non-committal about the objects they describe -- in the sense that the devices are deliberately kept hidden or invisible to the user. We present one such film that captures a security device we call a Biometric Daemon -- essentially an electronic pet that thrives on biometric signals. Crucially, the Daemon is never shown in the film, while the relationship between the Daemon and the user is made apparent.