A new kind of science
N-dimensional Cell-DEVS Models
Discrete Event Dynamic Systems
CD++: a toolkit to develop DEVS models
Software—Practice & Experience
The Official Blender 2.3 Guide: Free 3D Creation Suite for Modeling, Animation, and Rendering
The Official Blender 2.3 Guide: Free 3D Creation Suite for Modeling, Animation, and Rendering
Next generation modeling I: RUBE: a customized 2d and 3d modeling framework for simulation
Proceedings of the 35th conference on Winter simulation: driving innovation
Modeling and simulation of complex systems with Cell-DEVS
WSC '04 Proceedings of the 36th conference on Winter simulation
Developing a software toolkit for urban traffic modeling
Software—Practice & Experience
BioSim-a biomedical character-based problem solving environment
Future Generation Computer Systems
Tools for DEVS modeling, simulation and 3D visualization
Proceedings of the 2nd International Conference on Simulation Tools and Techniques
Aircraft evacuation DEVS implementation & visualization
SpringSim '09 Proceedings of the 2009 Spring Simulation Multiconference
Applying Cellular Automata and DEVS Methodologies to Digital Games: A Survey
Simulation and Gaming
Advanced spatial systems with cellular discrete-event modeling and simulation
Proceedings of the Winter Simulation Conference
Panel on grand challenges for modeling and simulation
Proceedings of the Winter Simulation Conference
An approach for loosely coupled discrete event simulation models and animation components
Proceedings of the Winter Simulation Conference
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We introduce advanced graphical modeling and visualization facilities for Discrete Event System Specification (DEVS) modeling and simulation (M&S) in the CD++ environment. The objective is to provide general users with a variety of easy-to-use environments to facilitate the model analysis process and thereby promoting the adoption of M&S by a wider community of practitioners and researchers. CD++Modeler allows users without much experience in software development to construct rather complex DEVS models and to analyze simulation data using 2D graphics. We also introduce a graphical platform called MAPS designed specifically for urban traffic systems, and other advanced 3D animation tools (CD++/VRML, CD++/Maya, CD++DEVSView, and CD++/Blender) based on both commercial and open-source software packages. We elaborate on the design of these toolkits and demonstrate their capabilities as well as relative merits and limitations with realistic applications. Following a highly modular approach, the resulting architecture can be easily extended to incorporate other modeling and visualization techniques in future development. We show that these facilities can reduce the model development cost significantly, lower the learning curve for general users, and improve the comprehension of continuously evolving models, making them suitable for efficient decision making.