Web-based simulation: revolution or evolution?
ACM Transactions on Modeling and Computer Simulation (TOMACS)
The time and state relationships in simulation modeling
Communications of the ACM - Special issue on simulation modeling and statistical computing
Seeing is believing: the importance of visualization in manufacturing simulation
Proceedings of the 32nd conference on Winter simulation
Theory of Modeling and Simulation
Theory of Modeling and Simulation
Web-based simulation 1: D-SOL; a distributed Java based discrete event simulation architecture
Proceedings of the 34th conference on Winter simulation: exploring new frontiers
Temporally parallel coupling of discrete simulation systems with virtual reality systems
WSC '05 Proceedings of the 37th conference on Winter simulation
Experimental investigation of the impacts of virtual reality on discrete-event simulation
WSC '05 Proceedings of the 37th conference on Winter simulation
Practitioners' perception of the impacts of virtual reality on discrete-event simulation
WSC '05 Proceedings of the 37th conference on Winter simulation
Proceedings of the 39th conference on Winter simulation: 40 years! The best is yet to come
SIMIO: a new simulation system based on intelligent objects
Proceedings of the 39th conference on Winter simulation: 40 years! The best is yet to come
Service-oriented-architecture based framework for multi-user virtual environments
Proceedings of the 40th Conference on Winter Simulation
OSIF: a framework to instrument, validate, and analyze simulations
Proceedings of the 3rd International ICST Conference on Simulation Tools and Techniques
A DEVS component library for simulation-based design of automated container terminals
Proceedings of the 3rd International ICST Conference on Simulation Tools and Techniques
Winter Simulation Conference
DEVS in DSOL: adding devs operational semantics to a generic event-scheduling simulation environment
SCSC '09 Proceedings of the 2009 Summer Computer Simulation Conference
Advanced 3D visualization for simulation using game technology
Proceedings of the Winter Simulation Conference
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Animation techniques are used during simulation studies for verifying and validating the model, and for communication purposes to external parties. Including animation in a simulation model, often results in models that contain many references to animation specific code. Moreover, in the specific case of discrete event simulation, challenges arise due to the difference in time-bases with animation techniques that mostly have a discrete notion of time. Typical approaches to developing animation for simulation models provide tightly coupled simulation and animation components that are fine-tuned to provide acceptable results. Apart of the disadvantage of having entangled model and animation code, this also has the disadvantage of reduced flexibility that one would desire in order to be able to use other animation techniques: for instance going from 2D to 3D with modern visualization libraries. In this paper, we will present our approach for loosely coupled discrete event simulation models and animation components.