Virtual environments and advanced interface design
Virtual environments and advanced interface design
Proceedings of the 29th conference on Winter simulation
Design of Virtual Environments
Design of Virtual Environments
Manufacturing modeling methods: virtual reality simulation of a mechanical assembly production line
Proceedings of the 34th conference on Winter simulation: exploring new frontiers
Integrating operations simulation results with an immersive virtual reality environment
WSC '04 Proceedings of the 36th conference on Winter simulation
Distributed simulation in industry - a real-world necessity or ivory tower fancy?: panel
Proceedings of the 39th conference on Winter simulation: 40 years! The best is yet to come
Aggregated 3D-visualization of a distributed simulation experiment of a queuing system
Proceedings of the 40th Conference on Winter Simulation
From discrete event simulation to virtual reality environments
SAFECOMP'12 Proceedings of the 2012 international conference on Computer Safety, Reliability, and Security
Advanced 3D visualization for simulation using game technology
Proceedings of the Winter Simulation Conference
An approach for loosely coupled discrete event simulation models and animation components
Proceedings of the Winter Simulation Conference
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The coupling of commercial discrete simulation systems with virtual reality (VR) systems opens new possibilities for the temporal interplay of product and process design. Among the possibilities is establishing virtual training centers aimed at shortening product ramp-up times. Up to now, coupling has only been employed sporadically because of the need to preserve the autonomy of the tools used. This paper focuses on the problems of synchronization as one of the important basic tasks when coupling discrete simulation and VR systems. Existing techniques of synchronization are examined for their suitability for coupling and a method of synchronization based on self-adapting buffer sizes is described.