Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
General-purpose concurrent and post-processed animation with Proof
Proceedings of the 31st conference on Winter simulation: Simulation---a bridge to the future - Volume 1
Simulation Modeling and Analysis
Simulation Modeling and Analysis
Simulation in education and training
Applied system simulation
Game Development: Harder Than You Think
Queue - Game Development
Temporally parallel coupling of discrete simulation systems with virtual reality systems
WSC '05 Proceedings of the 37th conference on Winter simulation
Controls: emulation to improve the performance of container terminals
Proceedings of the 40th Conference on Winter Simulation
An approach for loosely coupled discrete event simulation models and animation components
Proceedings of the Winter Simulation Conference
Combining point cloud technologies with discrete event simulation
Proceedings of the Winter Simulation Conference
Visualization in 3ds max for cell-DEVS models based on building information modeling
Proceedings of the Symposium on Simulation for Architecture & Urban Design
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3D visualization is becoming increasingly popular for discrete event simulation. However, the 3D visualization of many of the commercial off the shelf simulation packages is not up to date with the quickly developing area of computer graphics. In this paper we present an advanced 3D visualization tool, which uses game technology. The tool is especially fit for discrete event simulation, it is easily configurable, and it can be kept up to date with modern computer graphics techniques. The tool has been used in several container terminal simulation projects. From a survey under simulation experts and our experience with the visualization tool, we concluded that realism is important for some of the purposes of visualization, and the use of game technology can help to achieve this goal.