Chord: A scalable peer-to-peer lookup service for internet applications
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
Pastry: Scalable, Decentralized Object Location, and Routing for Large-Scale Peer-to-Peer Systems
Middleware '01 Proceedings of the IFIP/ACM International Conference on Distributed Systems Platforms Heidelberg
Incrementally improving lookup latency in distributed hash table systems
SIGMETRICS '03 Proceedings of the 2003 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
The state of peer-to-peer simulators and simulations
ACM SIGCOMM Computer Communication Review
MACEDON: methodology for automatically creating, evaluating, and designing overlay networks
NSDI'04 Proceedings of the 1st conference on Symposium on Networked Systems Design and Implementation - Volume 1
PlanetSim: a new overlay network simulation framework
SEM'04 Proceedings of the 4th international conference on Software Engineering and Middleware
Scribe: a large-scale and decentralized application-level multicast infrastructure
IEEE Journal on Selected Areas in Communications
Cooperative caching versus proactive replication for location dependent request patterns
Journal of Network and Computer Applications
Proceedings of the 14th Communications and Networking Symposium
Journal of Network and Computer Applications
Mesmerizer: a effective tool for a complete peer-to-peer software development life-cycle
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques
Accurate and efficient simulation of bandwidth dynamics for peer-to-peer overlay networks
Proceedings of the 5th International ICST Conference on Performance Evaluation Methodologies and Tools
Parallel Simulation of Peer-to-Peer Systems
CCGRID '12 Proceedings of the 2012 12th IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing (ccgrid 2012)
A semantic impact in decentralized resource discovery mechanism for grid computing environments
ICA3PP'12 Proceedings of the 12th international conference on Algorithms and Architectures for Parallel Processing - Volume Part II
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Research community on distributed systems, and in particular on peer-to-peer systems, needs tools for evaluating their own protocols and services, as well as against other protocols with the same preconditions. Since a (TCP/IP) experimental evaluation is not always feasible, simulation tools appeared. In this paper we introduce PlanetSim, a discrete event-based simulation framework tool for overlay networks and services, as well as extensions from third parties that prove its true extensibility and adaptability to the researchers' needs. In addition, we introduce within PlanetSim a novel methodology for implementing peer-to-peer overlay protocols based on behaviors.