GloMoSim: a library for parallel simulation of large-scale wireless networks
PADS '98 Proceedings of the twelfth workshop on Parallel and distributed simulation
An approach for federating parallel simulators
PADS '00 Proceedings of the fourteenth workshop on Parallel and distributed simulation
Chord: A scalable peer-to-peer lookup service for internet applications
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
Pastry: Scalable, Decentralized Object Location, and Routing for Large-Scale Peer-to-Peer Systems
Middleware '01 Proceedings of the IFIP/ACM International Conference on Distributed Systems Platforms Heidelberg
The Georgia Tech Network Simulator
MoMeTools '03 Proceedings of the ACM SIGCOMM workshop on Models, methods and tools for reproducible network research
Simulating Large-Scale P2P Systems with the WiDS Toolkit
MASCOTS '05 Proceedings of the 13th IEEE International Symposium on Modeling, Analysis, and Simulation of Computer and Telecommunication Systems
Overlay Weaver: An overlay construction toolkit
Computer Communications
An extensible simulation tool for overlay networks and services
Proceedings of the 2009 ACM symposium on Applied Computing
Sinfonia: A new paradigm for building scalable distributed systems
ACM Transactions on Computer Systems (TOCS)
A Design of Network Simulation Environment Using SSFNet
SIMUL '09 Proceedings of the 2009 First International Conference on Advances in System Simulation
PlanetSim: a new overlay network simulation framework
SEM'04 Proceedings of the 4th international conference on Software Engineering and Middleware
Tapestry: a resilient global-scale overlay for service deployment
IEEE Journal on Selected Areas in Communications
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Recent evolutions in wireless networks will require more efficient use of the underlying parallel discrete-event simulation (PDES) synchronization protocols to accommodate the demand for large-scale network simulation. In this paper, we investigate underlying synchronization protocols to improve the performance of large-scale network simulators operating over PDES systems. We begin by proposing a generic optimized time management algorithms (OTMA) framework that combines the improved forms of synchronization protocols on a single platform. Particularly, for the proposed OTMA framework, we use the layered architecture approach to combine the optimized forms of conservative and optimistic time management algorithms. To support the implementation of the OTMA framework, a new m-LP (logical process) simulation model is proposed along with the varying parameters network topology that can show the implementation of different components of discrete-event simulation (DES).