Age-old practices in the 'new world': a study of gift-giving between teenage mobile phone users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wan2tlk?: everyday text messaging
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Gift of the Gab?: A Design OrientedSociology of Young People's Use of Mobiles
Computer Supported Cooperative Work
ContextPhone: A Prototyping Platform for Context-Aware Mobile Applications
IEEE Pervasive Computing
Appropriation of a MMS-based comic creator: from system functionalities to resources for action
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies
Making mundane pleasures visible: mediating daily likings with lightweight technology
Personal and Ubiquitous Computing
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Messaging with new media should be fun, but sometimes participating in conversations can become a burden for users due to the effort required. In this paper, examples of such situations are presented from a study on a multimedia program for mobile phones that can be used to create MMS-based comic strips. The examples show how the social system of gift-giving obligations, originally presented by anthropologist Marcel Mauss, still has a role in everyday social interaction of today. The identified problems give rise to a number of design implications to alleviate problems in gift-giving.