Cirrin: a word-level unistroke keyboard for pen input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Programming by voice, VocalProgramming
Assets '00 Proceedings of the fourth international ACM conference on Assistive technologies
Keyboardless Visual Programming Using Voice, Handwriting, and Gesture
VL '97 Proceedings of the 1997 IEEE Symposium on Visual Languages (VL '97)
Shape-based versus sketch-based UI prototyping: a comparative study
Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
UISKEI: a sketch-based prototyping tool for defining and evaluating user interface behavior
Proceedings of the International Working Conference on Advanced Visual Interfaces
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Programming is an activity centered primarily around the keyboard which is not necessarily the optimal input device for all users. Little research has taken place into alternative input devices for programming despite huge advances in handwriting and voice recognition for natural language. This project explored using a pen as the primary input device for programming. A variety of different methods for using the pen were designed, developed and evaluated. Existing variable and method declarations were used in the handwriting recognition to improve its accuracy. Additionally code generation techniques were explored to minimize the volume of writing required. These features were then integrated into Microsoft Visual Studio 2005, a commercial IDE, to enable the evaluation of a pen driven environment complete with all the features expected of a modern day IDE.