Algorithm animation
Exploring Algorithms Using Balsa-II
Computer
Algorithm visualization in computer science laboratories
SIGCSE '90 Proceedings of the twenty-first SIGCSE technical symposium on Computer science education
A system for algorithm animation
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
An object-oriented approach to algorithm visualization—easy, extensible, and dynamic
SIGCSE '94 Proceedings of the twenty-fifth SIGCSE symposium on Computer science education
GATutor: a graphical tutorial system for genetic algorithms
SIGCSE '94 Proceedings of the twenty-fifth SIGCSE symposium on Computer science education
Integrating introductory courses in computer graphics and animation
SIGCSE '95 Proceedings of the twenty-sixth SIGCSE technical symposium on Computer science education
Visual analysis: adding breadth to a computer graphics course
SIGCSE '95 Proceedings of the twenty-sixth SIGCSE technical symposium on Computer science education
A unified environment for presenting, developing and analyzing graphics algorithms
ACM SIGGRAPH Computer Graphics
PlaneView3D: an online graphics visualization tool
ACM-SE 38 Proceedings of the 38th annual on Southeast regional conference
Interactive visualization for the active learning classroom
Proceedings of the 38th SIGCSE technical symposium on Computer science education
Using Animation in Active Learning Tool to Detect Possible Attacks in Cryptographic Protocols
IVIC '09 Proceedings of the 1st International Visual Informatics Conference on Visual Informatics: Bridging Research and Practice
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Student comprehension of the concepts and algorithms in computer graphics requires a thorough visual understanding of the processes involved. To assist this understanding in the computer graphics course at the Air Force Academy, a set of interactive visualization programs were created for classroom use. These programs demonstrate key graphic concepts using various visual metaphors. The process of creating and using these tools in the classroom highlighted several design guidelines when creating classroom visualization tools. This paper describes these design guidelines, and the way in which the tools are used in the classroom to support lecture material. The paper concludes with our experience using these tools and future plans.