Developing programming skills by using interactive learning objects

  • Authors:
  • Jorge A. Villalobos;Nadya A. Calderon;Camilo H. Jiménez

  • Affiliations:
  • Universidad de Los Andes, Bogota, Colombia;Universidad de Los Andes, Bogota, Colombia;Universidad de Los Andes, Bogota, Colombia

  • Venue:
  • ITiCSE '09 Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education
  • Year:
  • 2009

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Abstract

After several years of teaching programming using an active learning approach, we present our Interactive Learning Objects (ILOs) as one of the components that reinforce our pedagogical model, by supporting the generation of high-level programming skills. In this paper, we suggest a multi-dimension taxonomy for ILOs and present the experimentation developed to evaluate the impact of these objects within our CS courses