Alice first: 3D interactive game programming

  • Authors:
  • Robert H. Seidman

  • Affiliations:
  • Southern New Hampshire University, Manchester, NH, USA

  • Venue:
  • ITiCSE '09 Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education
  • Year:
  • 2009

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Abstract

For introductory programming courses, we recommend teaching Alice as a precursor to teaching object-oriented languages such as Java. This presentation describes and demonstrates the approach of a newly published workbook that uses a highly motivating story-telling 3D virtual world interactive game design and development pedagogical approach. Students create animated movies and in the process learn object-oriented programming fundamentals.