Fundamentals of Wearable Computers and Augumented Reality
Fundamentals of Wearable Computers and Augumented Reality
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
ARQuake: An Outdoor/Indoor Augmented Reality First Person Application
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
Authoring 3D Hypermedia for Wearable Augmented and Virtual Reality
ISWC '03 Proceedings of the 7th IEEE International Symposium on Wearable Computers
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Due to the rapid advancements of mobile web access environments, there are constantly increasing requirements for web searches of real-world spaces. Nevertheless, search methods available for mobile devices are not much different from those currently available in indoor computing environments. Quite often, it is inconvenient to manipulate such small devices in outdoor environments. In this paper, we propose a zero-effort search model composed of zero-query search and zero-synthesis integration. With zero-query search, there is almost no need for users to express their queries explicitly with cumbersome manipulations. In order to reduce the user's efforts to generate search queries with the least amount of interaction, users' intentions are analyzed from sensing information and map databases. Applying zero-synthesis integration, users can browse an interpolated form, requiring less effort to understand. To realize this convenience, media contents will be displayed in an overlaid form over the real world image. With this proposed intuitive platform model, many various web search and browsing applications will be easily realizable in all the stages from design to actual implementation.