ARQuake: An Outdoor/Indoor Augmented Reality First Person Application

  • Authors:
  • Bruce Thomas;Ben Close;John Donoghue;John Squires; Phillip de Bondi;Michael Morris;Wayne Piekarski

  • Affiliations:
  • -;-;-;-;-;-;-

  • Venue:
  • ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
  • Year:
  • 2000

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Abstract

This paper presents an outdoor/indoor augmented reality first person application ARQuake we have developed. ARQuake is an extension of the desktop game Quake, and as such, we are investigating how to convert a desktop first person application into an outdoor/indoor mobile augmented reality application. We present architecture for a low cost, moderately accurate six degrees of freedom tracking system based on GPS, digital compass, and fiducial vision-based tracking. Usability issues such as monster selection, color, and input devices are discussed. A second application for AR architectural design visualization is presented.