Evaluation of user satisfaction and learnability for outdoor augmented reality gaming

  • Authors:
  • Benjamin Avery;Wayne Piekarski;James Warren;Bruce H. Thomas

  • Affiliations:
  • Wearable Computer Laboratory, School of Computer and Information Science, University of South Australia, Mawson Lakes, SA, Australia;Wearable Computer Laboratory, School of Computer and Information Science, University of South Australia, Mawson Lakes, SA, Australia;Wearable Computer Laboratory, School of Computer and Information Science, University of South Australia, Mawson Lakes, SA, Australia;Wearable Computer Laboratory, School of Computer and Information Science, University of South Australia, Mawson Lakes, SA, Australia

  • Venue:
  • AUIC '06 Proceedings of the 7th Australasian User interface conference - Volume 50
  • Year:
  • 2006

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Abstract

We have developed an outdoor augmented reality game, Sky Invaders 3D, which is designed to be played by the game playing public. We conducted a user study to measure how much users enjoyed playing an outdoor AR game, and how intuitive it was. We compared 44 participants on one of two games, an outdoor AR game, or a desktop PC equivalent of the same game. We found the AR game was rated by the participants as significantly more enjoyable by the users and more intuitive to use.