Collaborative augmented reality
Communications of the ACM - How the virtual inspires the real
Cooperative object manipulation in immersive virtual environments: framework and techniques
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
SeamlessDesign for 3D Object Creation
IEEE MultiMedia
Recent Advances in Augmented Reality
IEEE Computer Graphics and Applications
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Share-Z: client/server depth sensing for see-through head-mounted displays
Presence: Teleoperators and Virtual Environments - Mixed reality
CHI '03 Extended Abstracts on Human Factors in Computing Systems
A Stereo Vision-Based Augmented Reality System with Marker and Natural Feature Tracking
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Application of Augmented Reality to Industrial Tele-Training
CRV '04 Proceedings of the 1st Canadian Conference on Computer and Robot Vision
A Marker Calibration Method Utilizing A Priori Knowledge on Marker Arrangement
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Augmented Reality Chinese Checkers
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Outdoor augmented reality gaming on five dollars a day
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Evaluation of user satisfaction and learnability for outdoor augmented reality gaming
AUIC '06 Proceedings of the 7th Australasian User interface conference - Volume 50
MonkeyBridge: autonomous agents in augmented reality games
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Possession techniques for interaction in real-time strategy augmented reality games
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Airhockey over a distance: a networked physical game to support social interactions
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Visuo-haptic collaborative augmented reality ping-pong
Proceedings of the international conference on Advances in computer entertainment technology
Flying cake: Augmented game on mobile devices
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games
Real binoculars with virtual functions for mixed environments
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Survey on Collaborative AR for Multi-user in Urban Studies and Planning
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Remote Hands-On Experience: Distributed Collaboration with Augmented Reality
EC-TEL '09 Proceedings of the 4th European Conference on Technology Enhanced Learning: Learning in the Synergy of Multiple Disciplines
Collaborative Augmented Reality: Multi-user Interaction in Urban Simulation
IVIC '09 Proceedings of the 1st International Visual Informatics Conference on Visual Informatics: Bridging Research and Practice
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed Reality
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Augmented galaga on mobile devices
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
3PI experiment: immersion in third-person view
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games
Collaborative billiARds: towards the ultimate gaming experience
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Scientific discovery within data streams
Ambient Intelligence for Scientific Discovery
A framework of collaborative workspace based on multi-stereo vision and shared mixed reality
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Providing both physical and perceived affordances using physical games pieces on touch based tablets
Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System
A survey of visual, mixed, and augmented reality gaming
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Physically interactive tabletop augmented reality using the Kinect
Proceedings of the 27th Conference on Image and Vision Computing New Zealand
Imaginary reality gaming: ball games without a ball
Proceedings of the 26th annual ACM symposium on User interface software and technology
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