A linear algorithm for computing convex hulls for random lines

  • Authors:
  • Daniel Berend;Vladimir Braverman

  • Affiliations:
  • Ben-Gurion University, Beer-Sheva, Israel;University of California, Los Angeles, CA

  • Venue:
  • ACM Transactions on Algorithms (TALG)
  • Year:
  • 2009

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Abstract

Finding the convex hull of n points in the plane requires O(n log n) time in general. In Devroye and Toussaint [1993] and Golin et al. [2002] the problem of computing the convex hull of the intersection points of n lines was considered, where the lines are chosen randomly according to two various models. In both models, linear-time algorithms were developed. Here we improve the results of Devroye and Toussaint [1993] by giving a universal algorithm for a wider range of distributions.