Experiments in search and knowledge
Experiments in search and knowledge
The History Heuristic and Alpha-Beta Search Enhancements in Practice
IEEE Transactions on Pattern Analysis and Machine Intelligence
Evolving neural networks to focus minimax search
AAAI'94 Proceedings of the twelfth national conference on Artificial intelligence (vol. 2)
Risk management in game-tree pruning
Information Sciences: an International Journal - Special issue on Heuristic search and computer game playing
The principal continuation and the killer heuristic
ACM '77 Proceedings of the 1977 annual conference
Chess as problem solving: the development of a tactics analyzer.
Chess as problem solving: the development of a tactics analyzer.
Quality of decision versus depth of search on game trees
Quality of decision versus depth of search on game trees
Fuzzified game tree search: precision vs speed
PRICAI'12 Proceedings of the 12th Pacific Rim international conference on Trends in Artificial Intelligence
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We propose two new online methods for estimating the size of a backtracking search tree. The first method is based on a weighted sample of the branches visited by chronological backtracking. The second is a recursive method based on assuming that the ...