Congestion games with failures
Proceedings of the 6th ACM conference on Electronic commerce
Journal of Artificial Intelligence Research
Mediators in position auctions
Proceedings of the 8th ACM conference on Electronic commerce
Game-theoretic recommendations: some progress in an uphill battle
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Journal of Artificial Intelligence Research
IJCAI'07 Proceedings of the 20th international joint conference on Artifical intelligence
WINE'07 Proceedings of the 3rd international conference on Internet and network economics
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Providing agents with strategies that will be robust against deviations by coalitions is central to the design of multi-agent agents. However, such strategies, captured by the notion of strong equilibrium, rarely exist. This paper suggests the use of mediators in order to enrich the set of situations where we can obtain stability against deviations by coalitions. A mediator is a reliable entity, which can ask the agents for the right to play on their behalf, and is guaranteed to behave in a pre-specified way based on messages received from the agents. However, a mediator can not enforce behavior; that is, agents can play in the game directly without the mediator's help. We prove some general results about mediators, and concentrate on the notion of strong mediated equilibrium; we show that desired behaviors, which are stable against deviations by coalitions, can be obtained using mediators in a rich class of settings.