Why looking isn't always seeing: readership skills and graphical programming
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This paper discusses about the different user-interfaces of mobile development and modeling environments in order to extract important details in which the user-interfaces for such environments are designed. The goal of studying such environments is to come up with a simple interface which would help people with little or no experience in programming, develop their own mobile applications through modeling. The aim of this research is to find ways in order to present the user interface in a clear manner such that the balance between ease-of-use and ease of learning is achieved.