Mobile and Wireless Design Essentials
Mobile and Wireless Design Essentials
Understanding Your Users: A Practical Guide to User Requirements Methods, Tools, and Techniques
Understanding Your Users: A Practical Guide to User Requirements Methods, Tools, and Techniques
Interaction Design: Beyond Human Computer Interaction
Interaction Design: Beyond Human Computer Interaction
Navigation techniques for small-screen devices: An evaluation on maps and web pages
International Journal of Human-Computer Studies
A user study of auditory versus visual interfaces for use while driving
International Journal of Human-Computer Studies
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
A user study of mobile web services and applications from the 2008 Beijing Oympics
Proceedings of the 20th ACM conference on Hypertext and hypermedia
Smart Phones and Their Substitutes: Task-Medium Fit and Business Models
ICMB '09 Proceedings of the 2009 Eighth International Conference on Mobile Business
Evaluation of User-Interfaces for Mobile Application Development Environments
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
A Study on the Compatibility of Ubiquitous Learning (u-Learning) Systems at University Level
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Part III: Applications and Services
Mobile Web 2.0 with multi-display buttons
Communications of the ACM - Amir Pnueli: Ahead of His Time
Evaluating reading and analysis tasks on mobile devices: a case study of tilt and flick scrolling
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Increasing trust in mobile commerce through design aesthetics
Computers in Human Behavior
Android, Java ME and Windows Mobile Interplay: The Case of a Context-Aware Meeting Room
WAINA '10 Proceedings of the 2010 IEEE 24th International Conference on Advanced Information Networking and Applications Workshops
Designing context-sensitive systems: An integrated approach
Expert Systems with Applications: An International Journal
A Meta-Analytical Review of Empirical Mobile Usability Studies
Journal of Usability Studies
Integrated context-aware and cloud-based adaptive home screens for android phones
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
Password entry usability and shoulder surfing susceptibility on different smartphone platforms
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Smartphone applications usability evaluation: a hybrid model and its implementation
HCSE'12 Proceedings of the 4th international conference on Human-Centered Software Engineering
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The development of methodologies and techniques to evaluate smartphones usability is an emerging topic in the scientific community and triggers discussions about which methodology is most appropriate. The lack of consensus is due to the inherent difficulty on capturing context data in the scenarios where the experiments take place and on relating them to the found results. This work aims to correlate potential usability problems in mobile applications with contextual factors that may occur during users interactions on different devices, such as: environment luminosity, device screen resolution, and the user's activity while interacting with the application. The following methodology was applied to carry out a field experiment: (1) identification of contextual factors that may influence users' interaction; (2) use of UXEProject Infrastructure to support the automatic capture of applications' context data, by monitoring and storing quantitative, subjective and contextual data from applications' use; (3) implementation of experiments with real users, which have different profiles, on using three different mobile applications over an one year period. In this paper, we present and discuss the results obtained during this study.