Modeling the Difficulty for Centering Rectangles in One and Two Dimensions

  • Authors:
  • Robert Pastel

  • Affiliations:
  • Computer Science Department, Michigan Technological University, Houghton, Michigan, USA

  • Venue:
  • Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
  • Year:
  • 2009

Quantified Score

Hi-index 0.00

Visualization

Abstract

Centering, positioning an object within specified bounds, is a common computer task, for example making selections using a standard mouse or on a touch screen using a finger. These experiments measured times for participants (n = 131) to position a rectangular cursor with various widths, p (10 px ≤ p ≤ 160 px), completely within rectangular targets with various widths, w , and tolerances, t = w-p (4 px ≤ t ≤ 160 px) in one and two dimensions. The analysis divides the movement time into two phases, the transport time and the centering time. Centering times are modeled well by 1/t . All models have high correlation, r 2 *** 0.95.