The NURBS book
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Handbook of discrete and computational geometry
Handbook of discrete and computational geometry
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Reconstruction of articulated objects from point correspondences in a single uncalibrated image
Computer Vision and Image Understanding
A sketching interface for articulated figure animation
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
A sketch-based interface for iterative design and analysis of 3D objects
ACM SIGGRAPH 2007 courses
An Interactive System of Modeling 3D Trees with Ball B-Spline Curves
PMA '06 Proceedings of the 2006 International Symposium on Plant Growth Modeling, Simulation, Visualization and Applications
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Quickly and conveniently generating a 3D freeform model is a challenging problem in computer graphics field. This paper proposes a new approach for rapid building 3D freeform shapes through sketching based on ball B-splines.