Constraint-based tools for building user interfaces
ACM Transactions on Graphics (TOG) - Special issue on user interface software
ACM Transactions on Information Systems (TOIS)
APT: a description of user interface inconsistency
International Journal of Man-Machine Studies
The PROCOPE semantic network: an alternative to action grammars
International Journal of Human-Computer Studies
GLEAN: a computer-based tool for rapid GOMS model usability evaluation of user interface designs
Proceedings of the 8th annual ACM symposium on User interface and software technology
Visual and Textual Consistency Checking Tools for Graphical User Interfaces
IEEE Transactions on Software Engineering
Designing the User Interface: Strategies for Effective Human-Computer Interaction
Designing the User Interface: Strategies for Effective Human-Computer Interaction
Usability Engineering
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
SUPPLE: automatically generating user interfaces
Proceedings of the 9th international conference on Intelligent user interfaces
UNIFORM: automatically generating consistent remote control user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Simplicity is highly overrated
interactions - 25 years of CHI conferences: a photographic essay
THE WAY I SEE IT: Simplicity is not the answer
interactions - We must redesign professional design education for the 21st century
Task-action grammars: a model of the mental representation of task languages
Human-Computer Interaction
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Over the last decade, feature creep and the convergence of multiple devices have increased the complexity of both design and use. One way to reduce the complexity of a device without sacrificing its features is to design the UI consistently. However, designing consistent user interface of a multifunction device often becomes a formidable task, especially when the logical interaction is concerned. This paper presents a systematic method for consistent design of user interaction, called CUID (Consistent User Interaction Design), and validates its usefulness through a case study. CUID, focusing on ensuring consistency of logical interaction rather than physical or visual interfaces, employs a constraint-based interactive approach. It strives for consistency as the main goal, but also considers efficiency and safety of use. CUID will reduce the cognitive complexity of the task of interaction design to help produce devices that are easier to learn and use.