The Everywhere Displays Projector: A Device to Create Ubiquitous Graphical Interfaces
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
iLamps: geometrically aware and self-configuring projectors
ACM SIGGRAPH 2003 Papers
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Attentive information support with massive embedded sensors in room
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
To frame or not to frame: the role and design of frameless displays in ubiquitous applications
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
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This paper describes system displays video frame of sports broadcasting with screen movement by an active projector. Since the screen moves as the camera operator controls their camera in the stadium by automatic detection of background movement from video frames, the watchers are force to move their heads in home environment. The head movement helps the watchers to feel self-movement as if they ware located in the stadium. The experiments demonstrate that the head movement when the watchers track the moving screen with their eyes and heads generates sense of self-movement and active feeling about players.