Using FLOW to Improve Communication of Requirements in Globally Distributed Software Projects
CIRCUS '09 Proceedings of the 2009 Collaboration and Intercultural Issues on Requirements: Communication, Understanding and Softskills
Goals, questions and metrics for architectural decision models
Proceedings of the 6th International Workshop on SHAring and Reusing Architectural Knowledge
An experience base with rights management for global software engineering
i-KNOW '11 Proceedings of the 11th International Conference on Knowledge Management and Knowledge Technologies
REFSQ'12 Proceedings of the 18th international conference on Requirements Engineering: foundation for software quality
Experiences from establishing knowledge management in a joint research project
PROFES'12 Proceedings of the 13th international conference on Product-Focused Software Process Improvement
Modeling and exploiting collaborative traces in web-based collaborative working environment
Computers in Human Behavior
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Nowadays, there is software everywhere in our life. It controls cars, airplanes, factories, medical implants. Without software, banking, logistics and transportation, media, and even scientific research would not function in the accustomed way. Building and maintaining software is a knowledge-intensive endeavour and requires that specific experiences are handled successfully. However, neither knowledge nor experience can be collected, stored, and shipped like physical goods, instead these delicate resources require dedicated techniques. Knowledge and experience are often called company assets, yet this is only part of the truth: it is only software engineers and other creative employees who will effectively exploit an organisation's knowledge and experience. Kurt Schneiders textbook is written for those who want to make better use of their own knowledge and experience either personally or within their group or company. Everyone related to software development will benefit from his detailed explanations and case studies: project managers, software engineers, quality assurance responsibles, and knowledge managers. His presentation is based on years of both practical experience, with companies such as Boeing, Daimler, and Nokia, and research in renowned environments, such as the Fraunhofer Institute. Each chapter is self-contained, it clearly states its learning objectives, gives in-depth presentations, shows the techniques practical relevance in application scenarios, lists detailed references for further reading, and is finally completed by exercises that review the material presented and also challenge further, critical examinations. The overall result is a textbook that is equally suitable as a personal resource for self-directed learning and as the basis for a one-semester course on software engineering and knowledge management.