The fountain model and its impact on project schedule
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Content management for digital museum exhibitions
Proceedings of the 1st ACM/IEEE-CS joint conference on Digital libraries
A Virtual Reality Learning Environment Providing Access to Digital Museums
MMM '98 Proceedings of the 1998 Conference on MultiMedia Modeling
Diversity and Aesthetic Appeal for a Virtual Reality World of Chinese Art
VSMM '01 Proceedings of the Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
A knowledge processing oriented life cycle study from a Digital Museum system
ACM-SE 42 Proceedings of the 42nd annual Southeast regional conference
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Unlike many well established approaches for E-Learning on science fields, there isn't a commonly accepted approach of E-Learning on humanities fields, especially language and literature. Because the knowledge on language and literature depends too much on texts, advanced text processing has become a bottleneck for E-Learning on these domains. In traditional learning frameworks learners would easily get boring with mass pure texts. This article introduces a new approach for E-Learning on language and literature, by intelligently extracting real or virtual objects from texts and integrating them as exhibitions in a digital museum system. This article also discussed how to generate exhibitions from texts with computational linguistics methods as well as how this E-Learning framework pushes the research of computational linguistics. The discussion of E-Learning by Digital Museum is based on the design of Digital Museum of Chinese Ancient Poetry, by Peking University.