The connection machine
Cellular automata machines: a new environment for modeling
Cellular automata machines: a new environment for modeling
Neural and automata networks: dynamical behavior and applications
Neural and automata networks: dynamical behavior and applications
Cellular automata: theory and experiment
Cellular automata: theory and experiment
Multilayered cellular automata
Theoretical Computer Science - Special issue: cellular automata
On agent-based software engineering
Artificial Intelligence
Communications of the ACM
Future Generation Computer Systems
Implementing Cellular Automata Based Models on Parallel Architectures: The CAPP Project
PaCT '999 Proceedings of the 5th International Conference on Parallel Computing Technologies
An Algorithm for Robot Path Planning with Cellular Automata
Proceedings of the Fourth International Conference on Cellular Automata for Research and Industry: Theoretical and Practical Issues on Cellular Automata
IEEE Intelligent Systems
Theory of Self-Reproducing Automata
Theory of Self-Reproducing Automata
Text Display and Graphics Control on a Paintable Computer
SASO '07 Proceedings of the First International Conference on Self-Adaptive and Self-Organizing Systems
Towards Supporting Interactions between Self-Managed Cells
SASO '07 Proceedings of the First International Conference on Self-Adaptive and Self-Organizing Systems
Automated global-to-local programming in 1-D spatial multi-agent systems
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
What can cellular automata tell us about the behavior of large multi-agent systems?
Software engineering for large-scale multi-agent systems
Training cellular automata for image processing
IEEE Transactions on Image Processing
A cellular automata-based modular lighting system
ACRI'10 Proceedings of the 9th international conference on Cellular automata for research and industry
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The term Ambient Intelligence refers to electronic environments that are sensitive and responsive to the presence of people; in this paper an example of ambient intelligence whose goal is to enhance the experience of pedestrians moving inside the related physical environment will be presented. In the described approach the environment itself is endowed with a set of sensors (to perceive humans or other physical entities such as dogs, bicycles, etc.), interacting with a set of actuators that choose their actions in an attempt improve the overall experience of these users; in particular, the introduced system realizes an adaptive illumination facility. The model for the interaction and action of sensors and actuators is a dissipative multilayered cellular automata, supporting a self-organization of the system as a response to the presence and movements of people inside it. The paper will introduce the model, as well as the results of simulations of its application in a concrete case study.