Learning Smooth, Human-Like Turntaking in Realtime Dialogue
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Dominance detection in meetings using easily obtainable features
MLMI'05 Proceedings of the Second international conference on Machine Learning for Multimodal Interaction
How turn-taking strategies influence users' impressions of an agent
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
Taking turns in flying with a virtual wingman
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
How agents' turn-taking strategies influence impressions and response behaviors
Presence: Teleoperators and Virtual Environments
Generating simple conversations
COST'09 Proceedings of the Second international conference on Development of Multimodal Interfaces: active Listening and Synchrony
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
Avatar and Dialog Turn-Yielding Phenomena
International Journal of Technology and Human Interaction
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We look at how some basic choices in the management of turns influence the impression that people get from an agent. We look at scales concerning personality, emotion and interpersonal stance. We do this by a person perception study, or rather an agent perception study, using simulated conversations that systematically vary basic turn-taking strategies. We show how we can create different impressions of friendliness, rudeness, arousal and several other dimensions by varying the timing of the start of a turn with respect to the ending of the interlocutor's turn and by varying the strategy of ending or not ending a turn when overlap is detected.