From Informing to Remembering: Ubiquitous Systems in Interactive Museums
IEEE Pervasive Computing
Generating summaries and visualization for large collections of geo-referenced photographs
MIR '06 Proceedings of the 8th ACM international workshop on Multimedia information retrieval
Auditory perceptible landmarks in mobile navigation
Proceedings of the 12th international conference on Intelligent user interfaces
Scavenger Hunt: An Empirical Method for Mobile Collaborative Problem-Solving
IEEE Pervasive Computing
Automatic generation of tourist maps
ACM SIGGRAPH 2008 papers
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Most mobile navigation systems focus on answering the question, "I know where I want to go, now can you show me exactly how to get there?" While this approach works well for many tasks, it is not as useful for unconstrained situations in which user goals and spatial landscapes are more fluid, such as festivals or conferences. In this paper we describe the design and iteration of the Kartta system, which we developed to answer a slightly different question: "What are the most interesting areas here and how do I find them?"