Informative art: using amplified artworks as information displays
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
CoBuild '98 Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Enhancing interactional synchrony with an ambient display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Explorative research on the heat as an expression medium: focused on interpersonal communication
Personal and Ubiquitous Computing
Manipulation of an emotional experience by real-time deformed facial feedback
Proceedings of the 4th Augmented Human International Conference
Comix: beyond: evoking multiple emotions using pseudo body responses depending on the context
SIGGRAPH Asia 2013 Emerging Technologies
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Although social skills are important, to increase these skills is difficult. In this paper we propose an experimental system that lets a user "feel" the appropriate distance between him/her and another person in order for social interaction to take place in an optimal setting. We created wearable thermal devices that transmit thermal information to the person wearing them and linked them to an edutainment system called "Thermo-society". "Thermo-society" is a system that creates thermal sensory spots around people in an open space. Thermal sensory spots are generated based on the knowledge of proxemics. Through an experiment, we analyze people's behavior in the space. As a result of the analysis, we estimate the average distance between two users in the same group is 1.45meters. We noticed in our experiment that people, when playing Thermo-society, allow strangers to come in personal distance in 44.4% of the cases, which suggests that our system increases the potential for social interactions.