A comparison of input devices in element pointing and dragging tasks
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Accuracy measures for evaluating computer pointing devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
Effect of age and Parkinson's disease on cursor positioning using a mouse
Proceedings of the 7th international ACM SIGACCESS conference on Computers and accessibility
Learning from preschool children's pointing sub-movements
Proceedings of the 2006 conference on Interaction design and children
Exploring the impact of visual-haptic registration accuracy in augmented reality
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part II
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Various methods and measures have been developed to assess the quality of input devices and interaction techniques. One approach to investigating the performance of input devices and interaction techniques is to focus on the quality of the produced movements. The current paper proposes a new method of analyzing goal-directed movements by dividing them into meaningful phases. In addition to the proposed analysis method a selection of measures is suggested to assess different aspects of rapidly aimed movements. In order to evaluate the added value of the proposed analysis method an experiment has been conducted to compare two input devices (mouse versus stylus with tablet) with respect to their performance on a multi-directional pointing task. The results show that the analysis into several phases reveals clear differences in the movement strategy.