Re-place-ing space: the roles of place and space in collaborative systems
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Theory and practice in new media studies
Digital media revisited
What Video Games Have to Teach Us About Learning and Literacy
What Video Games Have to Teach Us About Learning and Literacy
Networked Publics
The Design of Everyday Things
International Journal of Human-Computer Studies
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This paper presents the textopia project, a locative media design experiment set up to explore the relationship between places and literary texts. The system allows a user to walk through the city of Oslo and listen to texts that talk about the places the user is passing by. A series of texts written for the system through a creative writing competition is analyzed to identify the potential for new, place-bound literary experiences made possible by the locative system.