The role of emotion in believable agents
Communications of the ACM
A System for Modelling Agents Having Emotion and Personality
PRICAI '96 Proceedings from the Workshop on Intelligent Agent Systems, Theoretical and Practical Issues
ISMIS '00 Proceedings of the 12th International Symposium on Foundations of Intelligent Systems
Creating adaptive and individual personalities in many characters without hand-crafting behaviors
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
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PAC is an interactive system for experimenting with scenarios of agents, where the agents are modelled as having both cognition and personality, as well as a physical realisation. The aim of the system is to provide an environment where scenarios can quickly and easily be built up, varying aspects of agent personality (or emotions) and agent cognition (plans and beliefs). This will allow us to experiment with different combinations of agents in different worlds. We can then investigate the effect of various parameters on emergent behaviour of the agent system.