Realization of a geometry-theorem proving machine
Computers & thought
GPS, a program that simulates human thought
Computers & thought
A question-answering system for high school algebra word problems
AFIPS '64 (Fall, part I) Proceedings of the October 27-29, 1964, fall joint computer conference, part I
A cooperative problem solving system for user interface design
AAAI'90 Proceedings of the eighth National conference on Artificial intelligence - Volume 1
Gesture modeling: improving spatial recognition in architectural design process
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Floor plan design using block algebra and constraint satisfaction
Advanced Engineering Informatics
Design with shape grammars and reinforcement learning
Advanced Engineering Informatics
Impact of project-oriented educational methods on creative design
Proceedings of the 31st European Conference on Cognitive Ergonomics
Hi-index | 0.00 |
In this paper the information processing theory of problem solving is extended to include ill-defined problems. A protocol of problem solving in architectural design and its analysis is presented. The significant difference between well-and ill-defined problem solving is shown to be a specification process similar to information retrieval processes now studied in artificial intelligence. A variety of issues in this retrieval process are examined. The search process involved in the space planning aspect of design is shown to correspond well with existing formulations of search. The interactive effects of retrieval and search processes are examined.