The learning analytics cycle: closing the loop effectively
Proceedings of the 2nd International Conference on Learning Analytics and Knowledge
MOOCs and the funnel of participation
Proceedings of the Third International Conference on Learning Analytics and Knowledge
Towards a script-aware monitoring process of computer-supported collaborative learning scenarios
International Journal of Technology Enhanced Learning
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In this paper we define collective applications as those that employ the aggregated behaviours of individuals in a crowd to shape their environment and to provide structure and influence in that environment. Collectives occur in most systems that aggregate user-generated content, whether or not that is the intention of the designers or contributors. We identify the necessary features of such applications and observe that they pose a particularly wicked set of design problems, because important characteristics of the system, including processing and presentation, reside outside the program in the behaviour of the crowd itself. We suggest some tentative approaches to dealing with these problems.