A tutorial on hidden Markov models and selected applications in speech recognition
Readings in speech recognition
Fast and Accurate 3D Gesture Recognition Interface
ICPR '98 Proceedings of the 14th International Conference on Pattern Recognition-Volume 1 - Volume 1
Wiizards: 3D gesture recognition for game play input
Future Play '07 Proceedings of the 2007 conference on Future Play
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Hidden Markov Models have been effectively used in pattern recognition systems in the past. In this work, we identify the necessary elements to successfully use an HMM system for 3D gesture recognition regardless of the sensor device being used. So long as the sensor system itself is capable of outputting information about the 3 axes of motion (X, Y, and Z), that information can be used in this generic model for accurate, high speed gesture recognition. The proposed system works with accelerometer data, positional data and gyro data alike.