Wiizards: 3D gesture recognition for game play input

  • Authors:
  • Louis Kratz;Matthew Smith;Frank J. Lee

  • Affiliations:
  • Drexel University, Philadelphia, PA;Drexel University, Philadelphia, PA;Drexel University, Philadelphia, PA

  • Venue:
  • Future Play '07 Proceedings of the 2007 conference on Future Play
  • Year:
  • 2007

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Abstract

Gesture based input is an emerging technology gaining widespread popularity in interactive entertainment. The use of gestures provides intuitive and natural input mechanics for games, presenting an easy to learn yet richly immersive experience. In Wiizards, we explore the use of 3D accelerometer gestures in a multiplayer, zero sum game. Hidden Markov models are constructed for gesture recognition, providing increased flexibility and fluid tolerance. Users can strategically effect the outcome via combinations of gestures with limitless scalability.