Range Image Segmentation Based on Differential Geometry: A Hybrid Approach
IEEE Transactions on Pattern Analysis and Machine Intelligence
Curves and surfaces for computer aided geometric design
Curves and surfaces for computer aided geometric design
A survey of applications of an affine invariant norm
Mathematical methods in computer aided geometric design
Fundamentals of computer aided geometric design
Fundamentals of computer aided geometric design
Weights for computing vertex normals from facet normals
Journal of Graphics Tools
Modern Differential Geometry of Curves and Surfaces with Mathematica
Modern Differential Geometry of Curves and Surfaces with Mathematica
Partitioning 3D Surface Meshes Using Watershed Segmentation
IEEE Transactions on Visualization and Computer Graphics
Estimating the tensor of curvature of a surface from a polyhedral approximation
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
A novel cubic-order algorithm for approximating principal direction vectors
ACM Transactions on Graphics (TOG)
Estimating Curvatures and Their Derivatives on Triangle Meshes
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Normal Based Estimation of the Curvature Tensor for Triangular Meshes
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Consistent computation of first- and second-order differential quantities for surface meshes
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Feature Extraction from the Mesh Model with Some Noise
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Integral invariants for robust geometry processing
Computer Aided Geometric Design
Illustrative visualization: interrogating triangulated surfaces
Computing - Geometric Modelling, Dagstuhl 2008
Polynomial blending in a mesh hole-filling application
Computer-Aided Design
C1 continuities detection in triangular meshes
Computer-Aided Design
SSIP '09/MIV'09 Proceedings of the 9th WSEAS international conference on signal, speech and image processing, and 9th WSEAS international conference on Multimedia, internet & video technologies
Laser scanner technology for complex surveying structures
WSEAS Transactions on Signal Processing
Curvature estimation for meshes based on vertex normal triangles
Computer-Aided Design
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
A cascaded approach for feature-preserving surface mesh denoising
Computer-Aided Design
Automatic facial pose determination of 3D range data for face model and expression identification
ICB'07 Proceedings of the 2007 international conference on Advances in Biometrics
Consistent approximations of several geometric differential operators and their convergence
Applied Numerical Mathematics
Curvature tensor computation by piecewise surface interpolation
Computer-Aided Design
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When dealing with triangle meshes, it is often important to compute curvature information for the purposes of feature recognition, segmentation, or shape analysis. Since a triangle mesh is a piecewise linear surface, curvature has to be estimated. Several different schemes have been proposed, both discrete and continuous, i.e. based on fitting surfaces locally. This paper compares commonly used discrete and continuous curvature estimation schemes. We also present a novel method which uses biquadratic Bezier patches as a local surface fitting technique.