Generating curves and swept surfaces by blended circles
Computer Aided Geometric Design
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Principles of 3d Image Analysis and Synthesis
Principles of 3d Image Analysis and Synthesis
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Crest Lines for Surface Segmentation and Flattening
IEEE Transactions on Visualization and Computer Graphics
Context-based surface completion
ACM SIGGRAPH 2004 Papers
Robust repair of polygonal models
ACM SIGGRAPH 2004 Papers
Surface completion for shape and appearance
The Visual Computer: International Journal of Computer Graphics
A robust hole-filling algorithm for triangular mesh
The Visual Computer: International Journal of Computer Graphics
Blending two parametric curves
Computer-Aided Design
Discrete surface modelling using partial differential equations
Computer Aided Geometric Design
Curvature estimation scheme for triangle meshes using biquadratic Bézier patches
Computer-Aided Design
Technical Section: Automatic hole-filling of CAD models with feature-preserving
Computers and Graphics
Hole filling of triangular mesh segments using systematic grey prediction
Computer-Aided Design
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In this paper, a feature-preserving mesh hole-filling algorithm is realized by the polynomial blending technique. We first search for feature points in the neighborhood of the hole. These feature points allow us to define the feature curves with missing parts in the hole. A polynomial blending curve is constructed to complete the missing parts of the feature curves. These feature curves divide the original complex hole into small simple sub-holes. We use the Bezier-Lagrange hybrid patch to fill each sub-hole. The experimental results show that our mesh hole-filling algorithm can effectively restore the original shape of the hole.