Usability Engineering
Children's intuitive gestures in vision-based action games
Communications of the ACM - Interaction design and children
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In this paper, we suggest a framework which provides developers with some abstractions which hide the cumbersome implementation phase to develop tangible devices. We discussed how to acquire an appropriate shape of device and the way to manipulate the device. We have achieved knowledge that the framework should handle many types of high-level user events and support end-user customization feature.