Towards Virtual Reality games

  • Authors:
  • Andrei Sherstyuk;Dale Vincent;Anton Treskunov

  • Affiliations:
  • Avatar Reality Inc.;University of Hawaii;Samsung

  • Venue:
  • Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
  • Year:
  • 2009

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Abstract

Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, "better-than-life" experiences in online virtual worlds. We propose a mechanism of merit-based selection of players, as a solution to the long-standing problem of limited access to VR hardware.