Mental leaps: analogy in creative thought
Mental leaps: analogy in creative thought
The CRC card book
Dynamic Memory: A Theory of Reminding and Learning in Computers and People
Dynamic Memory: A Theory of Reminding and Learning in Computers and People
Ambiguity as a resource for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction design of tools for fostering creativity in the early stages of information design
International Journal of Human-Computer Studies - Special issue: Computer support for creativity
The importance of retrieval in creative design analogies
Knowledge-Based Systems
Creative activity support by discovering effective combinations
Systems and Computers in Japan
Nursing risk management by focusing on critical words or phrases in nurses' conversations
International Journal of Knowledge-based and Intelligent Engineering Systems - Chance discovery
A shift of mind - Introducing a concept creation model
Information Sciences: an International Journal
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Questions arise about how cognition divers based on personal domains of expertise. We have designed a web-based analogy game to promote categorising words in order to facilitate the development of new concepts. Twenty junior high school students, whose membership on a baseball team represented their domain of expertise, played the game involving words related with baseball terminology. We found that conceptual processing through reflection-in-action differed according to whether or not the object of such processing fell within the domain of expertise of the respondent, observing cognitive upheaval in the conceptual processing.