An analogy game: toward cognitive upheaval through reflection-in-action

  • Authors:
  • Jun Nakamura;Yukio Ohsawa;Hiroyuki Nishio

  • Affiliations:
  • Department of Technology Management for Innovation, Graduate School of Engineering, University of Tokyo, Bunkyo-/ku, Tokyo 113-/0033, Japan/ PricewaterhouseCoopers Consultants Co. Ltd., Chiy ...;Graduate School of Engineering, University of Tokyo, Bunkyo-/ku, Tokyo 113-/0033, Japan.;Kamiisshiki Junior High School, Edogawa-/ku, Tokyo 133-/0041, Japan

  • Venue:
  • International Journal of Advanced Intelligence Paradigms
  • Year:
  • 2010

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Abstract

Questions arise about how cognition divers based on personal domains of expertise. We have designed a web-based analogy game to promote categorising words in order to facilitate the development of new concepts. Twenty junior high school students, whose membership on a baseball team represented their domain of expertise, played the game involving words related with baseball terminology. We found that conceptual processing through reflection-in-action differed according to whether or not the object of such processing fell within the domain of expertise of the respondent, observing cognitive upheaval in the conceptual processing.