HMIPv6: A hierarchical mobile IPv6 proposal
ACM SIGMOBILE Mobile Computing and Communications Review
Pastry: Scalable, Decentralized Object Location, and Routing for Large-Scale Peer-to-Peer Systems
Middleware '01 Proceedings of the IFIP/ACM International Conference on Distributed Systems Platforms Heidelberg
The many faces of publish/subscribe
ACM Computing Surveys (CSUR)
Optimized Smooth Handoffs in Mobile IP
ISCC '99 Proceedings of the The Fourth IEEE Symposium on Computers and Communications
Publish/subscribe in a mobile environment
Wireless Networks - Special issue: Pervasive computing and communications
Proceedings of the 2006 conference on Applications, technologies, architectures, and protocols for computer communications
Evaluating Next-Cell Predictors with Extensive Wi-Fi Mobility Data
IEEE Transactions on Mobile Computing
Investigation of multicast-based mobility support in all-IP cellular networks: Research Articles
Wireless Communications & Mobile Computing
Internet clean-slate design: what and why?
ACM SIGCOMM Computer Communication Review
A data-oriented (and beyond) network architecture
Proceedings of the 2007 conference on Applications, technologies, architectures, and protocols for computer communications
An accurate and extensible mobile IPv6 (xMIPV6) simulation model for OMNeT++
Proceedings of the 1st international conference on Simulation tools and techniques for communications, networks and systems & workshops
Scribe: a large-scale and decentralized application-level multicast infrastructure
IEEE Journal on Selected Areas in Communications
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The architecture of the current Internet was not originally designed to support either mobility or multicast. In particular, its coupling of host identification and location identification has hindered the provision of effective mobile services. At the same time, its lack of support for multicast distribution causes a multitude of redundant unicast transmissions, leading to an inefficient utilization of network resources. Both these limitations are especially apparent in the case of real-time continuous media distribution. The publish/subscribe paradigm has been proposed as a promising alternative to the current send/receive paradigm for a future Internet architecture. In future publish/subscribe networks, multicast will be the norm, and this change of the end-to-end communication semantics will lead to a networking environment more suitable for mobility. In the context of this paradigm, this paper considers a prototype architecture based on the Scribe overlay multicast scheme. Preliminary simulation results show that our publish/subscribe network implementation achieves better performance during mobility compared to Mobile IPv6 in all relevant metrics, such as hand-off delay (or resume time) and loss of real-time traffic during disconnections, at the cost of a slight increase of the end-to-end delay due to the routing stretch imposed by the overlay.