The complexity of pure Nash equilibria
STOC '04 Proceedings of the thirty-sixth annual ACM symposium on Theory of computing
On the Impact of Combinatorial Structure on Congestion Games
FOCS '06 Proceedings of the 47th Annual IEEE Symposium on Foundations of Computer Science
Inapproximability of pure nash equilibria
STOC '08 Proceedings of the fortieth annual ACM symposium on Theory of computing
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Congestion games model the allocation of resources by selfish players. For example, players aim at allocating shortest paths in a network. The cost (delay) of a resource (edge) is assumed to be a function of the congestion, i.e., the number of players allocating the resource. We survey results about the existence and complexity of Nash equilibria in different variants of congestion games. Towards this end, we draw a connection to the complexity of local search and elaborate on the complexity class PLS (Polynomial Local Search).