Effectiveness of spatial level of detail degradation in the periphery of head-mounted displays
Conference Companion on Human Factors in Computing Systems
Information Visualization: Perception for Design
Information Visualization: Perception for Design
A feasibility test for perceptually adaptive level of detail rendering on desktop systems
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
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This paper presents a brief overview of space variant image coding for stereoscopic media and reports on findings from a study using foveation for stereoscopic imaging. Foveation is a perceptually motivated approach to image coding based on the structure of human fovea and it is well studied in image and video processing domains. However it is less exploited for three-dimensional (3D) space even though it is potentially well suited also for 3D, e.g. for level of detail management in gaze contingent stereoscopic displays. In this paper we present results from a stereoscopic foveation implementation to test this argument. A brief discussion on computational as well as human factors for successful management and presentation of stereoscopic media is also provided based on current literature.