ACM Transactions on Computer-Human Interaction (TOCHI)
A fitness game reflecting heart rate
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Using heart rate to control an interactive game
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Augmenting amusement rides with telemetry
Proceedings of the international conference on Advances in computer entertainment technology
Breath control of amusement rides
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personalizing the theme park: psychometric profiling and physiological monitoring
UMAP'11 Proceedings of the 19th international conference on User modeling, adaption, and personalization
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This paper presents a proof-of-concept for a novel design of fairground ride, which has been developed as part of an ongoing exploration into the use of wearable bio-sensing to enhance the experience of amusement parks and fairgrounds. The ride is controlled by a human operator, whom is solely reliant upon information transmitted from a personal telemetry system worn by the rider, which collects and transmits auditory, visual and physiological information. The design and implementation of this ride experience is presented, and its first deployment at a major public exhibition is described. Initial reflections on this event draw on observations and interviews, with the aim of helping to shape the agenda for research in this area.