Designing for usability: key principles and what designers think
Communications of the ACM
A spiral model of software development and enhancement
ACM SIGSOFT Software Engineering Notes
Prototyping an intelligent agent through Wizard of Oz
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Wizard of Oz studies: why and how
IUI '93 Proceedings of the 1st international conference on Intelligent user interfaces
Persistent collaboration: a methodology for applied AIED
Journal of Artificial Intelligence in Education
A taxonomy of user interface terminology
ACM SIGCHI Bulletin
Designing Interactive Speech Systems: From First Ideas to User Testing
Designing Interactive Speech Systems: From First Ideas to User Testing
Experimental evaluation of polite interaction tactics for pedagogical agents
Proceedings of the 10th international conference on Intelligent user interfaces
Diagnosing and acting on student affect: the tutor's perspective
User Modeling and User-Adapted Interaction
CoChemEx: Supporting Conceptual Chemistry Learning Via Computer-Mediated Collaboration Scripts
EC-TEL '08 Proceedings of the 3rd European conference on Technology Enhanced Learning: Times of Convergence: Technologies Across Learning Contexts
Iterative Evaluation of a Large-Scale, Intelligent Game for Language Learning
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
A semi-automated wizard of oz interface for modeling tutorial strategies
UM'05 Proceedings of the 10th international conference on User Modeling
Hi-index | 0.00 |
This paper presents a method for the design of intelligent support for Technology Enhanced Learning (TEL) systems. In particular it deals with challenges that arise from the need to elicit precise, concise, and operationalised knowledge from `experts' as a means of informing the design of intelligent components of TEL systems. We emphasise that theory development and design of such systems should rely on a process, which we refer to as bandwidth and freedom `tapering'. We present the application of the methodology and a case study from our work with an exploratory environment. We then discuss the generality of our method and some pragmatic constraints which may be useful in similar research.