Handbook of graph grammars and computing by graph transformation: volume I. foundations
Handbook of graph grammars and computing by graph transformation: volume I. foundations
Programmed graph replacement systems
Handbook of graph grammars and computing by graph transformation
Graph transformation for specification and programming
Science of Computer Programming
Handbook of graph grammars and computing by graph transformation: vol. 3: concurrency, parallelism, and distribution
Handbook of graph grammars and computing by graph transformation: vol. 2: applications, languages, and tools
The PROGRES approach: language and environment
Handbook of graph grammars and computing by graph transformation
The AGG approach: language and environment
Handbook of graph grammars and computing by graph transformation
Tutorial Introduction to Graph Transformation: A Software Engineering Perspective
ICGT '02 Proceedings of the First International Conference on Graph Transformation
Graph-grammars: An algebraic approach
SWAT '73 Proceedings of the 14th Annual Symposium on Switching and Automata Theory (swat 1973)
IJCAI'69 Proceedings of the 1st international joint conference on Artificial intelligence
Pair grammars, graph languages and string-to-graph translations
Journal of Computer and System Sciences
Programmed Graph Rewriting with Time for Simulation-Based Design
ICMT '08 Proceedings of the 1st international conference on Theory and Practice of Model Transformations
Discovery, Verification and Conformance of Workflows with Cancellation
ICGT '08 Proceedings of the 4th international conference on Graph Transformations
Tutorial Introduction to Graph Transformation
ICGT '08 Proceedings of the 4th international conference on Graph Transformations
Programmed Graph Rewriting with DEVS
Applications of Graph Transformations with Industrial Relevance
A diagrammatic approach to model transformations
Proceedings of the 2008 Euro American Conference on Telematics and Information Systems
Semi-automated service composition using visual contracts
Proceedings of the 7th International Conference on Frontiers of Information Technology
Instruction selection by graph transformation
CASES '10 Proceedings of the 2010 international conference on Compilers, architectures and synthesis for embedded systems
Modelling the asynchronous dynamic evolution of architectural types
SOAR'09 Proceedings of the First international conference on Self-organizing architectures
On model-based regression testing of web-services using dependency analysis of visual contracts
FASE'11/ETAPS'11 Proceedings of the 14th international conference on Fundamental approaches to software engineering: part of the joint European conferences on theory and practice of software
Level design as model transformation: a strategy for automated content generation
Proceedings of the 2nd International Workshop on Procedural Content Generation in Games
Anywhere, any-time binary instrumentation
Proceedings of the 10th ACM SIGPLAN-SIGSOFT workshop on Program analysis for software tools
Introductory tutorial on foundations and applications of graph transformation
ICGT'06 Proceedings of the Third international conference on Graph Transformations
On formalizing EMF modeling operations with graph transformations
ACM SIGSOFT Software Engineering Notes
A metamodelling approach to behavioural modelling
Proceedings of the Fourth Workshop on Behaviour Modelling - Foundations and Applications
A visual token-based formalization of BPMN 2.0 based on in-place transformations
Information and Software Technology
A posteriori operation detection in evolving software models
Journal of Systems and Software
Efficient property preservation checking of model refinements
TACAS'13 Proceedings of the 19th international conference on Tools and Algorithms for the Construction and Analysis of Systems
Connectivity games over dynamic networks
Theoretical Computer Science
A model reduction approach for improving discrete event simulation performance
Proceedings of the 6th International ICST Conference on Simulation Tools and Techniques
Generating Emergent Physics for Action-Adventure Games
Proceedings of the The third workshop on Procedural Content Generation in Games
Fast exact graph matching using adjacency matrices
Proceedings of the The third workshop on Procedural Content Generation in Games
A survey and comparison of transformation tools based on the transformation tool contest
Science of Computer Programming
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Even sophisticated techniques start out from simple ideas. Later, in reply to application needs or theoretical problems new concepts are introduced and new formalisations proposed, often to a point where the original simple core is hardly recognizably. In this paper we provide a non-technical introduction to the basic concepts of typed graph transformation systems, completed by a survey of more advanced concepts, and explain some of its history and motivations.